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		<title>MMO Genesis</title>
		<link>http://mmogenesis.ucoz.com/</link>
		<description></description>
		<lastBuildDate>Sat, 08 Sep 2012 16:57:03 GMT</lastBuildDate>
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			<title>PAX 2012: God of War: Ascension</title>
			<description>&lt;p align=&quot;center&quot;&gt;&lt;!--IMG1--&gt;&lt;img alt=&quot;&quot; style=&quot;margin:0;padding:0;border:0;&quot; src=&quot;http://mmogenesis.ucoz.com/_nw/0/70785434.jpg&quot; align=&quot;&quot; /&gt;&lt;!--IMG1--&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;This past weekend at &lt;a href=&quot;http://blog.us.playstation.com/2012/09/06/pax-2012-god-of-war-ascension-panel-highlights/blog.us.playstation.com/tag/pax12&quot;&gt;PAX&lt;/a&gt;, I was fortunate enough to moderate a panel with some of the top minds working on &lt;a href=&quot;http://us.playstation.com/games-and-media/games/god-of-war-ascension-ps3.html?CMP=soc_us__ac_sm_05_21_12&quot;&gt;God of War: Ascension&lt;/a&gt;.
 While getting inside the heads of the creators of Kratos’ next 
adventure was a treat, we did a lot more than just talk. The team 
brought early sketches of Kratos (dreadlocks!) and the first playable 
video of the original God of War, before the Blades of Chaos were 
irrevocably bound to his forearms. We also revealed Ascension’s big 
bads, the Furies, with a close look at Mageara, the &quot;enforcer” of the 
mythical...</description>
			<content:encoded>&lt;p align=&quot;center&quot;&gt;&lt;!--IMG1--&gt;&lt;img alt=&quot;&quot; style=&quot;margin:0;padding:0;border:0;&quot; src=&quot;http://mmogenesis.ucoz.com/_nw/0/70785434.jpg&quot; align=&quot;&quot; /&gt;&lt;!--IMG1--&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;This past weekend at &lt;a href=&quot;http://blog.us.playstation.com/2012/09/06/pax-2012-god-of-war-ascension-panel-highlights/blog.us.playstation.com/tag/pax12&quot;&gt;PAX&lt;/a&gt;, I was fortunate enough to moderate a panel with some of the top minds working on &lt;a href=&quot;http://us.playstation.com/games-and-media/games/god-of-war-ascension-ps3.html?CMP=soc_us__ac_sm_05_21_12&quot;&gt;God of War: Ascension&lt;/a&gt;.
 While getting inside the heads of the creators of Kratos’ next 
adventure was a treat, we did a lot more than just talk. The team 
brought early sketches of Kratos (dreadlocks!) and the first playable 
video of the original God of War, before the Blades of Chaos were 
irrevocably bound to his forearms. We also revealed Ascension’s big 
bads, the Furies, with a close look at Mageara, the &quot;enforcer” of the 
mythical tio.&lt;/p&gt;
&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;div align=&quot;center&quot;&gt;&lt;br&gt;&lt;/div&gt;&lt;div align=&quot;center&quot;&gt;&lt;br&gt;&lt;/div&gt;</content:encoded>
			<link>https://mmogenesis.ucoz.com/news/pax_2012_god_of_war_ascension/2012-09-08-5</link>
			<category>Console Newz</category>
			<dc:creator>Damadspiderx</dc:creator>
			<guid>https://mmogenesis.ucoz.com/news/pax_2012_god_of_war_ascension/2012-09-08-5</guid>
			<pubDate>Sat, 08 Sep 2012 16:57:03 GMT</pubDate>
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		<item>
			<title>Blizzard&apos;s Network Breached</title>
			<description>&lt;p align=&quot;center&quot;&gt;&lt;!--IMG1--&gt;&lt;img alt=&quot;&quot; style=&quot;margin:0;padding:0;border:0;&quot; src=&quot;http://mmogenesis.ucoz.com/_nw/0/23566723.jpg&quot; align=&quot;&quot; /&gt;&lt;!--IMG1--&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Blizzard said today if found illegal and unauthorized access to its 
internal network. The company said a list of e-mail addresses from 
Battle.net users outside of China were accessed, but found no evidence 
of compromised financial information, however.&lt;/p&gt;
&lt;p&gt;Blizzard said it&apos;s currently investigating the situation. Company president Mike Morhaime &lt;a target=&quot;_blank&quot; href=&quot;http://us.blizzard.com/en-us/securityupdate.html&quot;&gt;issued a statement&lt;/a&gt;, which can be read in full below.&lt;/p&gt;
&lt;p&gt;------------------&lt;/p&gt;
&lt;p style=&quot;padding-left:30px;&quot;&gt;Players and Friends,&lt;br&gt;&lt;br&gt;Even when you 
are in the business of fun, not every week ends up being fun. This week,
 our security team found an unauthorized and illegal access into our 
internal network here at Blizzard. We quickly took steps to close off 
this access and began working with ...</description>
			<content:encoded>&lt;p align=&quot;center&quot;&gt;&lt;!--IMG1--&gt;&lt;img alt=&quot;&quot; style=&quot;margin:0;padding:0;border:0;&quot; src=&quot;http://mmogenesis.ucoz.com/_nw/0/23566723.jpg&quot; align=&quot;&quot; /&gt;&lt;!--IMG1--&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Blizzard said today if found illegal and unauthorized access to its 
internal network. The company said a list of e-mail addresses from 
Battle.net users outside of China were accessed, but found no evidence 
of compromised financial information, however.&lt;/p&gt;
&lt;p&gt;Blizzard said it&apos;s currently investigating the situation. Company president Mike Morhaime &lt;a target=&quot;_blank&quot; href=&quot;http://us.blizzard.com/en-us/securityupdate.html&quot;&gt;issued a statement&lt;/a&gt;, which can be read in full below.&lt;/p&gt;
&lt;p&gt;------------------&lt;/p&gt;
&lt;p style=&quot;padding-left:30px;&quot;&gt;Players and Friends,&lt;br&gt;&lt;br&gt;Even when you 
are in the business of fun, not every week ends up being fun. This week,
 our security team found an unauthorized and illegal access into our 
internal network here at Blizzard. We quickly took steps to close off 
this access and began working with law enforcement and security experts 
to investigate what happened.&lt;/p&gt;
&lt;p style=&quot;padding-left:30px;&quot;&gt;At this time, we’ve found no evidence that
 financial information such as credit cards, billing addresses, or real 
names were compromised. Our investigation is ongoing, but so far nothing
 suggests that these pieces of information have been accessed.&lt;/p&gt;
&lt;p style=&quot;padding-left:30px;&quot; align=&quot;center&quot;&gt;&lt;br&gt;&lt;/p&gt;&lt;p style=&quot;padding-left:30px;&quot;&gt;Some data was illegally accessed, 
including a list of email addresses for global Battle.net users, outside
 of China. For players on North American servers (which generally 
includes players from North America, Latin America, Australia, New 
Zealand, and Southeast Asia) the answer to the personal security 
question, and information relating to Mobile and Dial-In Authenticators 
were also accessed. Based on what we currently know, this information 
alone is NOT enough for anyone to gain access to Battle.net accounts.&lt;/p&gt;
&lt;p style=&quot;padding-left:30px;&quot;&gt;We also know that cryptographically 
scrambled versions of Battle.net passwords (not actual passwords) for 
players on North American servers were taken. We use Secure Remote 
Password protocol (SRP) to protect these passwords, which is designed to
 make it extremely difficult to extract the actual password, and also 
means that each password would have to be deciphered individually. As a 
precaution, however, we recommend that players on North American servers
 change their password. Please click this link to change your password. 
Moreover, if you have used the same or similar passwords for other 
purposes, you may want to consider changing those passwords as well.&lt;br&gt;In
 the coming days, we&apos;ll be prompting players on North American servers 
to change their secret questions and answers through an automated 
process.&lt;/p&gt;
&lt;p style=&quot;padding-left:30px;&quot;&gt;Additionally, we&apos;ll prompt mobile 
authenticator users to update their authenticator software. As a 
reminder, phishing emails will ask you for password or login 
information. Blizzard Entertainment emails will never ask for your 
password. We deeply regret the inconvenience to all of you and 
understand you may have questions. Please find additional information 
here.&lt;/p&gt;
&lt;p style=&quot;padding-left:30px;&quot;&gt;We take the security of your personal information very seriously, and we are truly sorry that this has happened.&lt;/p&gt;
&lt;p style=&quot;padding-left:30px;&quot;&gt;Sincerely, &lt;/p&gt;
&lt;p style=&quot;padding-left:30px;&quot;&gt;Mike Morhaime&lt;/p&gt;</content:encoded>
			<link>https://mmogenesis.ucoz.com/news/blizzard_s_network_breached/2012-08-10-4</link>
			<category>MMO(Massively Multiplayer Online) News</category>
			<dc:creator>Damadspiderx</dc:creator>
			<guid>https://mmogenesis.ucoz.com/news/blizzard_s_network_breached/2012-08-10-4</guid>
			<pubDate>Fri, 10 Aug 2012 04:00:24 GMT</pubDate>
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			<title>Capcom Reveals More Information On Resident Evil 6&apos;s Agent Hunt Mode</title>
			<description>&lt;p align=&quot;center&quot;&gt;&lt;!--IMG1--&gt;&lt;img alt=&quot;&quot; style=&quot;margin:0;padding:0;border:0;&quot; src=&quot;http://mmogenesis.ucoz.com/_nw/0/69416868.png&quot; align=&quot;&quot; /&gt;&lt;!--IMG1--&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;We already learned that &lt;a target=&quot;_blank&quot; href=&quot;http://www.gameinformer.com/b/news/archive/2012/08/01/ada-wong-playable-in-resident-evil-6.aspx&quot;&gt;Ada Wong has her own campaign in Resident Evil 6&lt;/a&gt;, and that you can play as zombies, but now we know more about how it will all work.&lt;/p&gt;
&lt;p&gt;With Agent Hunt mode, players will be able to enter the games of 
others (who elect to let people in) and play as zombies in an attempt to
 hunt them down. Here are the details on how to access the mode once the
 game releases in October as outlined by Capcom:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Complete the main campaigns for either Leon, Chris or Jake to then 
unlock the Agent Hunt stages for each of those respective campaigns.&lt;/li&gt;&lt;li&gt;When creating a Resident Evil 6 gameplay session a player has the option to allow/not allow Agent Hunt.&lt;/li&gt;&lt;li&gt;When a hunter sea...</description>
			<content:encoded>&lt;p align=&quot;center&quot;&gt;&lt;!--IMG1--&gt;&lt;img alt=&quot;&quot; style=&quot;margin:0;padding:0;border:0;&quot; src=&quot;http://mmogenesis.ucoz.com/_nw/0/69416868.png&quot; align=&quot;&quot; /&gt;&lt;!--IMG1--&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;We already learned that &lt;a target=&quot;_blank&quot; href=&quot;http://www.gameinformer.com/b/news/archive/2012/08/01/ada-wong-playable-in-resident-evil-6.aspx&quot;&gt;Ada Wong has her own campaign in Resident Evil 6&lt;/a&gt;, and that you can play as zombies, but now we know more about how it will all work.&lt;/p&gt;
&lt;p&gt;With Agent Hunt mode, players will be able to enter the games of 
others (who elect to let people in) and play as zombies in an attempt to
 hunt them down. Here are the details on how to access the mode once the
 game releases in October as outlined by Capcom:&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;Complete the main campaigns for either Leon, Chris or Jake to then 
unlock the Agent Hunt stages for each of those respective campaigns.&lt;/li&gt;&lt;li&gt;When creating a Resident Evil 6 gameplay session a player has the option to allow/not allow Agent Hunt.&lt;/li&gt;&lt;li&gt;When a hunter searches for a session to join they will see whether 
or not other players from around the world want to allow hunters into 
their game.&lt;/li&gt;&lt;li&gt;The hunter then picks another player’s session to join and jumps 
into that session (please note only certain stages will be available for
 Agent Hunt sessions).&lt;/li&gt;&lt;li&gt;The agent side can be either a single human player with an AI 
partner, or two human players in co-op mode. Up to two separate hunters 
can join an Agent Hunt session. When a hunter dies they respawn in the 
same session as a different random enemy from that area.&lt;/li&gt;&lt;li&gt;If the hunter eliminates the agent then they will be taken to a 
‘hunt successful’ results screen where they can join another session if 
they wish. &lt;/li&gt;&lt;li&gt;If the agent is eliminated then their game session will end exactly 
as if they had been playing a standard game session with CPU enemies.&lt;/li&gt;&lt;li&gt;If the hunter quits the session then the agent’s game continues as normal with all AI enemies.&lt;/li&gt;&lt;/ul&gt; Resident Evil 6 is coming to PlayStation 3 and Xbox 360 on October 2, with the PC version set to follow at an unspecified time.</content:encoded>
			<link>https://mmogenesis.ucoz.com/news/capcom_reveals_more_information_on_resident_evil_6_s_agent_hunt_mode/2012-08-04-3</link>
			<category>Console Newz</category>
			<dc:creator>Damadspiderx</dc:creator>
			<guid>https://mmogenesis.ucoz.com/news/capcom_reveals_more_information_on_resident_evil_6_s_agent_hunt_mode/2012-08-04-3</guid>
			<pubDate>Sat, 04 Aug 2012 14:10:16 GMT</pubDate>
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			<title>World Of Warcraft Subscribers Drop By Over 1 Million</title>
			<description>&lt;p align=&quot;center&quot;&gt;&lt;!--IMG1--&gt;&lt;a href=&quot;http://mmogenesis.ucoz.com/_nw/0/79916057.jpg&quot; class=&quot;ulightbox&quot; target=&quot;_blank&quot; title=&quot;Click to view in full size...&quot;&gt;&lt;img alt=&quot;&quot; style=&quot;margin:0;padding:0;border:0;&quot; src=&quot;http://mmogenesis.ucoz.com/_nw/0/s79916057.jpg&quot; align=&quot;&quot; /&gt;&lt;/a&gt;&lt;!--IMG1--&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Player subscriptions for World of Warcraft has dropped to 9.1 million
 worldwide, Activision Blizzard announced today. Last quarter, total 
subscribers were at 10.2 million. It&apos;s not all bad for Blizzard, 
however. Diablo III has sold more than 10 million copies since launch. 
1.2 million of those came from the World of Warcraft Annual Pass.&lt;/p&gt;
&lt;p&gt;The upcoming World of Warcraft expansion, Mists of Pandaria, launches September 25, 2012.&lt;/p&gt;</description>
			<content:encoded>&lt;p align=&quot;center&quot;&gt;&lt;!--IMG1--&gt;&lt;a href=&quot;http://mmogenesis.ucoz.com/_nw/0/79916057.jpg&quot; class=&quot;ulightbox&quot; target=&quot;_blank&quot; title=&quot;Click to view in full size...&quot;&gt;&lt;img alt=&quot;&quot; style=&quot;margin:0;padding:0;border:0;&quot; src=&quot;http://mmogenesis.ucoz.com/_nw/0/s79916057.jpg&quot; align=&quot;&quot; /&gt;&lt;/a&gt;&lt;!--IMG1--&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Player subscriptions for World of Warcraft has dropped to 9.1 million
 worldwide, Activision Blizzard announced today. Last quarter, total 
subscribers were at 10.2 million. It&apos;s not all bad for Blizzard, 
however. Diablo III has sold more than 10 million copies since launch. 
1.2 million of those came from the World of Warcraft Annual Pass.&lt;/p&gt;
&lt;p&gt;The upcoming World of Warcraft expansion, Mists of Pandaria, launches September 25, 2012.&lt;/p&gt;</content:encoded>
			<link>https://mmogenesis.ucoz.com/news/world_of_warcraft_subscribers_drop_by_over_1_million/2012-08-04-2</link>
			<category>MMO(Massively Multiplayer Online) News</category>
			<dc:creator>Damadspiderx</dc:creator>
			<guid>https://mmogenesis.ucoz.com/news/world_of_warcraft_subscribers_drop_by_over_1_million/2012-08-04-2</guid>
			<pubDate>Sat, 04 Aug 2012 13:55:58 GMT</pubDate>
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